Deadly Cover-Up
Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
| Finish | Market Price | Lowest Price | Highest Price | Average Price |
|---|---|---|---|---|
| Normal | $0.44 | $0.25 | $1.11 | $0.51 |
| Foil | $0.83 | $0.39 | $0.86 | $0.61 |
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
Unlike many other effects of this kind, Deadly Cover-Up allows its controller to exile a basic land.
If you can't exile enough cards to meet or exceed the required mana value, you can't choose to collect evidence at all.
Once you've announced that you're casting a spell, players can't take actions until you've finished doing so. Notably, opponents can't try to remove cards from your graveyard to stop you from collecting evidence.