The Emperor of Palamecia // The Lord Master of Hell - Uncommon Legendary Creature — Human Noble Wizard card from Final Fantasy
Back face of The Emperor of Palamecia // The Lord Master of Hell - Legendary Creature — Human Noble Wizard card

The Emperor of Palamecia // The Lord Master of Hell

Type: Legendary Creature — Human Noble Wizard
Colors:
Number: 484
Finishes:
["foil""nonfoil"]
Reprint: No
Card Text:
{T}: Add {U} or {R}. Spend this mana only to cast a noncreature spell.
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
Printings:
Finish Market Price Lowest Price Highest Price Average Price
Normal $2.92 $0.71 $13.19 $2.84
Foil $24.43 $10.00 $24.43 $15.93
Price History
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Legality

Alchemy

Brawl

Commander

Duel

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless

Rulings
Jun 6, 2025

The value of X is calculated only once, as The Lord Master of Hell's ability resolves.

Jun 6, 2025

The Emperor of Palamecia's last ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.

Jun 6, 2025

The back face of a nonmodal double-faced card usually has a color indicator that defines its color.

Jun 6, 2025

The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.

Jun 6, 2025

A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.

Jun 6, 2025

A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.

Jun 6, 2025

Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a nonmodal double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.

Jun 6, 2025

Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.

Jun 6, 2025

If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all. In that case, it stays in the zone it was previously in. For example, if a single-faced card is a copy of Crystal Fragments, it will be exiled during the resolution of its second ability and remain in exile.

Jun 6, 2025

In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Cecil, Dark Knight's color identity is black and white, since its front face is black and its back face has a white color indicator.