

Armored Armadillo
Outlaws of Thunder Junction
Common
Type:
Creature — Armadillo
Colors:
Number:
3
Finishes:
nonfoilfoil
Reprint:
No
Card Text:
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
{3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.
{3}{W}: This creature gets +X/+0 until end of turn, where X is its toughness.
Printings:
Finish | Market Price | Lowest Price | Highest Price | Average Price |
---|---|---|---|---|
Normal | $0.06 | $0.02 | $0.09 | $0.05 |
Foil | $0.10 | $0.07 | $0.16 | $0.10 |
Price History
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Legality
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
Rulings
Apr 12, 2024
The value of X is determined as Armored Armadillo's activated ability resolves. It won't change later in the turn if other effects modify Armored Armadillo's toughness.