Exemplar of Light - Rare Creature — Angel card from Foundations
Back face of Exemplar of Light - Creature — Angel card

Exemplar of Light

Type: Creature — Angel
Colors:
Number: 366
Finishes:
foil
Reprint: No
Card Text:
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Whenever you put one or more +1/+1 counters on this creature, draw a card. This ability triggers only once each turn.
Variations:
Finish Market Price Lowest Price Highest Price Average Price
Normal $0.00 $0.00 $0.00 $0.00
Foil $29.59 $19.94 $48.97 $25.25
Price History
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Legality

Alchemy

Brawl

Commander

Duel

Gladiator

Historic

Legacy

Modern

Oathbreaker

Pauper

Pauper Commander

Penny

Pioneer

Standard

Timeless

Rulings
Nov 8, 2024

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Exemplar of Light's second ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

Nov 8, 2024

Exemplar of Light's last ability triggers whenever you put one or more +1/+1 counters on it for any reason, not just as a result of its second ability.

Nov 8, 2024

Exemplar of Light's second ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper.

Nov 8, 2024

If Exemplar of Light is dealt lethal damage at the same time that you gain life, it won't receive a counter from its second ability in time to save it.

Nov 8, 2024

If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Exemplar of Light's second ability triggers only once.

Nov 8, 2024

In a Two-Headed Giant game, life gained by your teammate won't cause Exemplar of Light's second ability to trigger, even though it caused your team's life total to increase.