

Faerie Mastermind
March of the Machine
Rare
Type:
Creature — Faerie Rogue
Colors:
Number:
352
Finishes:
nonfoilfoil
Reprint:
No
Card Text:
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
Variations:
Finish | Market Price | Lowest Price | Highest Price | Average Price |
---|---|---|---|---|
Normal | $12.38 | $9.11 | $25.73 | $15.70 |
Foil | $14.97 | $9.89 | $25.91 | $18.21 |
Price History
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Legality
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
Rulings
Apr 14, 2023
Faerie Mastermind doesn’t need to have been under your control when the first card is drawn for its ability to trigger. As long as you control it when an opponent draws their second card in a turn, that ability will trigger.