

Oakhollow Village
{T}: Add {G}. Spend this mana only to cast a creature spell.
{G}, {T}: Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn.
Finish | Market Price | Lowest Price | Highest Price | Average Price |
---|---|---|---|---|
Normal | $0.35 | $0.12 | $0.43 | $0.29 |
Foil | $0.49 | $0.28 | $0.72 | $0.39 |
Alchemy | Brawl | ||
Commander | Duel | ||
Gladiator | Historic | ||
Legacy | Modern | ||
Oathbreaker | Pauper | ||
Pauper Commander | Penny | ||
Pioneer | Standard | ||
Timeless |
Oakhollow Village’s last ability cares about permanents’ characteristics at the time the ability resolves, not their characteristics at the time they entered the battlefield. For example, say a Bear creature enters the battlefield and, later in the turn, gains the Frog creature type. When Oakhollow Village’s last ability resolves that turn, you’ll put a +1/+1 counter on that creature.